<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6115226315141543196</id><updated>2011-09-30T07:46:48.358-07:00</updated><title type='text'>Speed Anatomy Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>31</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-629164487204296926</id><published>2011-07-09T07:56:00.000-07:00</published><updated>2011-07-29T09:13:12.523-07:00</updated><title type='text'>Software of Egypt and the Balance of Power in Patents.</title><content type='html'>I thought I would give my perspective on the whole software patents debate. You’ve probably already heard about the software patent legal landscape forcing large companies to keep a war chest of patents to defend themselves against each other while making it a very unfair field for smaller players and less ‘evil’ companies with no interest in playing the game. This is all true and well known so I won’t rehash these ideas but rather talk about an aspect inherent and specific to software that enables all of this.&lt;br /&gt;&lt;br /&gt;The act of writing software can be summarized as generating ideas and writing down these ideas in a language computers can understand and execute. Software programmers are in the business of writing ideas all day. This combined with the fact that the bar for ideas being patentable is very low means that programmers probably generate and write down multiple patentable ideas per day. From the get go they are inevitably setting up a huge patent minefield.&lt;br /&gt;&lt;br /&gt;I don’t know if anyone has ever calculated the average density of patentable ideas in code, but if you consider, for example, that performing an online transaction with the last entered customer data (the infamous 1-Click patent) is patentable, I would very roughly estimate that there is a patentable idea every 20 to 50 lines of code. &lt;br /&gt;&lt;br /&gt;As an example, the Linux kernel (just the very core of Linux) contains more that 10 millions lines of code. If you consider a complete Linux distribution (by adding the graphical user interface and a bunch of utilities) you get at least ten times that amount, that is more than 100 millions lines of code. Using the rough estimate above, we can calculate that there are more than 2 millions patentable ideas in a consumer operating system. That is an incredible amount of complexity. In fact, it is a testament to human ingenuity that we can (sometimes) get all this code to work together.&lt;br /&gt;&lt;br /&gt;Now code is not used side by side like an infantry of little computer processes working in parallel to make computers or phones go. It is rather organised and packaged in a huge network of building blocks, a pyramid of hundreds of thousands of libraries, APIs or functions heavily inter-dependent on each other.  What’s more, the building blocks are usually not all written by the same people or organisations and their consistent and stable behavior is critical for enabling compatibility (remember, often between millions of parts made by thousands of developers).&lt;br /&gt;&lt;br /&gt;This hierarchical and networked architecture is inevitable and the best way to organise complex information, however the stability it requires at the bottom of the pyramid means that some building blocks cannot be changed once the pyramid is built. Someone claiming ownership of the shape of a bottom block after the pyramid is built, someone having the power to force a bottom block to be removed and replaced with a different shaped one, no matter how simple and obvious this bloc is, does not have power over just this block but over the whole structure above it and all the components that depend on it. This means patent holders have a disproportionately large amount of power when they target such a bloc. They know that changing it would require tearing down, redesigning and replacing often thousands of dependent projects and probably break compatibility for millions of users of these projects. It is usually simply not an option.&lt;br /&gt;&lt;br /&gt;I believe that the rate of creating new ideas inherent in building software and thus the explosion of these ideas along with the exponential amount of potential interdependence between them, is the most important aspect making the current patent system not suitable for software.&lt;br /&gt;&lt;br /&gt;By claiming ownership over a tiny idea, a patent holder can hold a huge proportion of the project hostage. In order to reestablish a sane balance of power, the patent system needs to be changed drastically and take into account the massively interdependent nature of software parts. It makes no sense to let people claim the shape of a tiny block at the center of the pyramid after the pyramid is built.&lt;br /&gt;&lt;br /&gt;Other industries, such as aviation where airplanes are also built from very many components have the potential for similar issues but none have a rate of creation of new ideas even close to that of the software industry.&lt;br /&gt;&lt;br /&gt;This problem needs be solved quickly because as technologies advance to become more and more complex and more and more interconnected, the drag on innovation will only get worst.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-629164487204296926?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/629164487204296926/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2011/07/software-of-egypt-and-balance-of-power.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/629164487204296926'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/629164487204296926'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2011/07/software-of-egypt-and-balance-of-power.html' title='Software of Egypt and the Balance of Power in Patents.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-4348964290937292691</id><published>2011-03-10T10:52:00.000-08:00</published><updated>2011-03-10T10:52:20.064-08:00</updated><title type='text'>Does the iPad 2's Lack of Revolutionary New Features Foretell Android Tablet's Upcoming Glory?</title><content type='html'>It has been widely noted that the new iPad 2 is an evolutionary release that doesn't bring many new features to the table. Instead it builds on the existing iPad's feature set or on features that are common elsewhere, such as cameras. Mostly, the iPad 2 is about making the device faster, smaller and superficially better while maintaining a relatively low price.&lt;br /&gt;&lt;br /&gt;Still, in terms of overall user experience, the iPad 2 seems to keep its edge on every other tablets out there.&lt;br /&gt;&lt;br /&gt;This prominence might however, be nearing its end. The lack of new features to catchup to means that in the near future, Google will have the freedom to spend significant time and resources fixing bugs, speeding things up, polishing the user experience and dealing with fragmentation issues. &lt;br /&gt;&lt;br /&gt;Now I see Google, with it's geek culture, as a company full of people that want to work on leading edge new technologies, not fix bugs or obsess over UX details so it is not clear that this is actually going to happen. As a developer, I know these things can be rather dull to work on compared to inventing new things. It is however a strait forward and obvious path for Google to take. If it can manage to motivate a large enough portion of its engineers to at least temporarily concentrate their time on bug fixing, speed and polish, it should take little time for Android tablets to reach and maybe even surpass the quality of Apple's devices.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-4348964290937292691?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/4348964290937292691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2011/03/does-ipad-2s-lack-of-revolutionary-new.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/4348964290937292691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/4348964290937292691'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2011/03/does-ipad-2s-lack-of-revolutionary-new.html' title='Does the iPad 2&apos;s Lack of Revolutionary New Features Foretell Android Tablet&apos;s Upcoming Glory?'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-1611576844742643270</id><published>2011-03-04T12:24:00.000-08:00</published><updated>2011-03-04T12:24:42.976-08:00</updated><title type='text'>Who Is Starting New Android App Stores: Everyone and Their Dogs.</title><content type='html'>As a developer fairly successful on the Android Market (Speed Anatomy is soon to reach a million downloads). I am contacted almost daily by new companies starting their own Android App Stores. These companies are often associated with some international carrier or phone maker. They all claim to have special relationships that will get their stores installed on millions of devices.&lt;br /&gt;&lt;br /&gt;Last year I tested five of these alternative app stores and concluded they all generated &lt;a href="http://speedanatomy.blogspot.com/2011/01/alternative-android-markets-numbers.html"&gt;insignificant amounts of downloads&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Managing publication in five app stores took some time and was a distraction from actual coding and improving my apps. These stores all have different interfaces and features. Some event wants me to modify apps specifically for their stores. &lt;br /&gt;&lt;br /&gt;I am writing this post as a once and for all answer to all the e-mails I get.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;To all new app store companies, You are allowed to take the free ad supported version of my apps and distribute them in your store. Please get the .apk files from Google's Android Market. You may send me an email asking for explicit permission and I will say yes. I will not however, make a special build of my apps for your store. I will not agree to an NDA or any special Terms and Conditions. I do not have time to read legalese every day to determine if your store is worth my efforts. I do not have the money to hire business and legal staff to figure it out for me.&lt;br /&gt;&lt;br /&gt;How to get me to sell my apps in your store:&lt;br /&gt;&lt;br /&gt;Take the free version of my app and distribute it in your store to test reception in the market you serve. After that, send me an e-mail with statistics that prove to me that your store generates lots of downloads of my apps. If the numbers are high enough and you have a good reputation with users and developers, I will consider putting the effort of filling the paper work and reading your terms and conditions to get the paid versions of my apps in your store. If your process is not streamlined and easy to use, I will not complete it. If your terms and conditions make me nervous, I will give up on you.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Maybe someone should create a central broker for all these stores. I would be willing to agree to some standardized terms and conditions, send my apps to one place and fill a check mark for each store I want my apps to be in. This broker would have to make it easy and cheap to accept international payments.&lt;br /&gt;&lt;br /&gt;I reality I'm not sure any company has enough weight to create an alternative app store that is worth selling in. Amazon you say? I hear their process and their terms are the worst of the bunch.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-1611576844742643270?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/1611576844742643270/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2011/03/who-is-starting-new-android-app-stores.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/1611576844742643270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/1611576844742643270'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2011/03/who-is-starting-new-android-app-stores.html' title='Who Is Starting New Android App Stores: Everyone and Their Dogs.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-6282904487017586642</id><published>2011-02-14T11:43:00.000-08:00</published><updated>2011-02-14T11:52:20.648-08:00</updated><title type='text'>How CIBC scammed me out of more than 2000$</title><content type='html'>I have been doing contract work with US clients for the past two years. Every time I got payed, I had to convert the money in Canadian dollars to use it here in Canada. I used to do this through a local branch of my bank, CIBC, and they always gave me an exchange rate that was about 3% worst than the spot rate. I was effectively giving away 3% of my salary to CIBC. I found this excessive and most of the time I did such a transaction, I inquired about any possibilities there were to get a better rate. I also asked friends in similar situations and even a few accountants and no one knew how to get a better rate.&lt;br /&gt;&lt;br /&gt;Today as I went the convert the last of my 2010 USD revenues, I encountered what seems to be a rare case of an honest banker. I had given up on finding better rates so I was surprised when the Rideau street CIBC branch teller told me she could write me a bank draft to the Calforex outlet across the street and I would probably save about 2% on the conversion. It took 10 minutes to cross the street and get a check back from them in CAD. Had I known this two years ago, I would have saved thousands of dollars.&lt;br /&gt;&lt;br /&gt;If you are a Canadian that gets paid in US dollars, do not convert your money through your bank. They run what can only be described as a scam.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-6282904487017586642?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/6282904487017586642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2011/02/how-cibc-scammed-me-out-of-more-than.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6282904487017586642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6282904487017586642'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2011/02/how-cibc-scammed-me-out-of-more-than.html' title='How CIBC scammed me out of more than 2000$'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-6093656659841852450</id><published>2011-01-31T11:59:00.000-08:00</published><updated>2011-01-31T12:14:47.479-08:00</updated><title type='text'>Alternative Android Markets Numbers.</title><content type='html'>Four months ago, I submitted the Speed Anatomy (free version) to five alternative android app stores to evaluate their viability. I figured that I would later do the work to get the pay versions in the stores that generated enough free downloads. Unfortunately, none of the stores are currently very good. The stores I published in are: Mobango, AndroidPit, Appoke, AppsLib, and Getjar. &lt;br /&gt;&lt;br /&gt;In the past 9 months, Google's Android Market has generated on average over 3000 downloads per day (dpd) for Speed Anatomy(free).&lt;br /&gt;&lt;br /&gt;Here are the numbers for the alternative stores (past four months):&lt;br /&gt;&lt;br /&gt;AndroidPit: 28 dpd&lt;br /&gt;AppsLib:    6.8 dpd&lt;br /&gt;Mobango:    2.5 dpd&lt;br /&gt;Getjar:     1.8 dpd&lt;br /&gt;Appoke:     0.4 dpd&lt;br /&gt;&lt;br /&gt;Even the best alternative app store generates less that one percent of Google's Android Market downloads. In my opinion it is probably not worth the hassle to publish in these stores except maybe in AndroidPit and that's just because they have an excellent site with great UX and features for developers that make the process really easy. In term of site design, usability and features, AndroidPit is probably better than Google.&lt;br /&gt;&lt;br /&gt;Another interesting factoid I have since Getjar gives download numbers by country, is that the majority of their downloads come from Iran: 69 versus 39 for all other countries in the past two months. I have no clue as to why.&lt;br /&gt;&lt;br /&gt;So that's my experience with one free app on six app stores.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-6093656659841852450?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/6093656659841852450/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2011/01/alternative-android-markets-numbers.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6093656659841852450'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6093656659841852450'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2011/01/alternative-android-markets-numbers.html' title='Alternative Android Markets Numbers.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5031777462724245231</id><published>2011-01-24T08:12:00.000-08:00</published><updated>2011-01-24T08:13:53.836-08:00</updated><title type='text'>Top 15 Free Android Medical App: Speed Anatomy</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_ZnBvGDHK1pU/TT2kNc69l4I/AAAAAAABKs8/4oFv4OJ994k/s1600/anatomyPromo2.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="156" width="320" src="http://2.bp.blogspot.com/_ZnBvGDHK1pU/TT2kNc69l4I/AAAAAAABKs8/4oFv4OJ994k/s320/anatomyPromo2.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Speed Anatomy &lt;a href="http://www.imedicalapps.com/2011/01/top-free-android-medical-apps-healthcare-professionals/14/"&gt;was featured today&lt;/a&gt; in the top 15 free Android apps on the excellent medical app review site imedicalapps.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5031777462724245231?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5031777462724245231/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2011/01/top-15-android-medical-apps-speed.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5031777462724245231'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5031777462724245231'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2011/01/top-15-android-medical-apps-speed.html' title='Top 15 Free Android Medical App: Speed Anatomy'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZnBvGDHK1pU/TT2kNc69l4I/AAAAAAABKs8/4oFv4OJ994k/s72-c/anatomyPromo2.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-6338673629643523443</id><published>2010-11-04T13:42:00.000-07:00</published><updated>2010-11-05T08:54:06.793-07:00</updated><title type='text'>Dublin OH School Uses Speed Bones in A&amp;P Class.</title><content type='html'>I'm always excited to see my games used in innovative educational contexts such as in this "iPod Lab" created by a forward-looking Dublin OH high school teacher.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;He even has a &lt;a href="http://scioto.dublin.k12.oh.us/academics/science/saiter/Anatomy_and_Physiology/Lesson_Plan_Blog/Entries/2010/11/1_iPod_Lab.html"&gt;write-up&lt;/a&gt; about the whole experience where he mentions &lt;/div&gt;&lt;div&gt;"&lt;span class="Apple-style-span" style="font-family: ArialMT, Arial, sans-serif; font-size: 15px; color: rgb(88, 77, 77); line-height: 20px; -webkit-text-size-adjust: none; "&gt;Using a tool like the one that was chosen, can allow the effort and time you put into learning more meaningful, accessible and trackable.  You can pull a ipod or smartphone out and study anywhere with a device that you carry with you almost all the time.  Unlike a paper test or study guide, you had instant feedback, which once again saved time and effort.  Many students had 200-300% gains in their scores over the course of 1 period. "&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Mobile OS devices have great potential to be used in schools. Portability, easy maintainability and user interface simplicity along with apps that are often low cost may be the ingredients that finally make computers manageable in class and powerful learning tools that make learning more fun and interactive for students.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-6338673629643523443?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/6338673629643523443/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/11/dublin-school-uses-speed-bones-in-class.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6338673629643523443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6338673629643523443'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/11/dublin-school-uses-speed-bones-in-class.html' title='Dublin OH School Uses Speed Bones in A&amp;P Class.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-3087956467236666791</id><published>2010-10-18T15:36:00.000-07:00</published><updated>2010-10-19T10:30:00.583-07:00</updated><title type='text'>iPhone vs Android App Sales Numbers</title><content type='html'>&lt;div&gt;This is a numbers post comparing my experience of selling the same apps on iOS devices and on Android.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;A few weeks ago, the Android Market merchant accounts were opened to Canadians and I was finally able to publish the pay versions of my Android apps. I had been waiting for this for almost two years. I made the first prototype of Speed Bones on Android before the iPhone version since I didn't realize Canadians were not allowed to sell in the Android Market. When I learned this fact, I bought a mac mini on eBay and ported the game to iPhone OS thinking I would publish the Android version later when Google updated their store. My apps had relatively good success on Apple's App Store staying in the top 10 apps of the medical section of the app store for more than 6 months.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;About five and a half months ago, tired of waiting for Google, I released Speed Anatomy for free on Android supported by an Adsense banner. I would release the more advanced versions, Speed Bones MD and Speed Muscles MD when Google opened it's store to me. To my surprise, the game was much more downloaded on Android devices than on iOS devices at more than twice the rate.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Speed Anatomy, Android (ad supported):   avg. 2600 per day&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Speed Anatomy Lite, iOS (ad supported):   avg.  1100 per day&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Now this is not a direct comparison since on Android I give the full version of Speed Anatomy for free (with ads), while for iOS devices I give a Lite version with a little less content, and a full version without ads. One of the reasons for this was that I was initially getting very good CPM on Adsense when it was in private beta (see &lt;a href="http://speedanatomy.blogspot.com/2009/12/ad-supported-iphone-game-counter.html"&gt;previous blog post&lt;/a&gt;) so I was moving towards monetizing my apps this way instead of selling them. I had planned to do the same for the iOS versions. Unfortunately, the high CPM didn't last when Adsense for mobile was opened to more people. It's now probably less than a fifth of what it used to be.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Part of the strategy in releasing the free version early was to create a user base for Speed Anatomy so that when I released the MD versions, I had some traction and the rankings of the new pay apps would be pushed up from all the users upgrading at the same time (Somehow I hadn't I thought of this strategy before I was basically forced to it by Google). I was enthusiastic about this because I was regularly receiving e-mails from fans who wanted the MD versions released on Android.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I was excited a few weeks ago when the pay side of the Android Market was finally opened to Canadians. I quickly finished the Android versions of Speed Bones MD and Speed Muscles MD and published them. At the same time I pushed an update of Speed Anatomy with a link to the two new versions. Android makes this really easy by allowing links to the Android Market that lead to a list of all apps from a particular developer. Another plus for the Android Market is that updates are instantaneously available, that is, mere seconds after I upload an binary through the web site, I can download it on my phone.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Even though by that point in time I had more than 400 000 downloads of the free version, a fairly big user base with the number of banner clicks higher in the free Android version than in the free iOS versions, sales of the MD versions have been somewhat disappointing. It has only been a few days but combined revenues or the two apps are less than half what I get through Apple.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_ZnBvGDHK1pU/TL2XQNTKpXI/AAAAAAABKLU/0tKbFqIln7I/s1600/image+(2).png"&gt;&lt;img src="http://2.bp.blogspot.com/_ZnBvGDHK1pU/TL2XQNTKpXI/AAAAAAABKLU/0tKbFqIln7I/s400/image+(2).png" border="0" alt="" id="BLOGGER_PHOTO_ID_5529742222184588658" style="display: block; margin-top: 0px; margin-right: auto; margin-bottom: 10px; margin-left: auto; text-align: center; cursor: pointer; width: 400px; height: 284px; " /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I'm not sure how to explain the difference. It doesn't seem to be a problem of visibility since the free version is doing well.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;If you look at other pay apps in the Android Market you will observe that in general they do not seem to be doing very well on Android. The top app in the health category has between 5000-10000 downloads total since it was released in March. That is an average of less than 45 downloads per day  (download numbers ranges are available for every apps in the Android Market). &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;One issue that might explain the problem, and is annoying to deal with regardless, is that the Android Market app is buggy. Everyday I receive at least one support e-mail from users that have tried to install one of my apps but got it stuck on an 'installing' state. There is a &lt;a href="http://blog.todoroo.com/android-market-stuck/"&gt;solution&lt;/a&gt; that requires clearing the cache of the Market app which seems to fix the problem however I wonder how many people simply give up instead of sending me mail.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Another hypothesis is that I might still be disadvantaged by being Canadian. For example yesterday I received a support e-mail for someone who is usually able to purchase apps with his credit card but wasn't able to pay for my apps. The Google Checkout support site states: "&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 13px; border-collapse: collapse; "&gt;The types of cards accepted through Google Checkout are based on the seller's location.&lt;/span&gt;". This is bad because the reduced sales numbers lower my rankings and result in even lower sales numbers.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I get a few e-mails per day about failed credit card transactions. It's possible that this happens with Apple also and that they simply hide it from us but it's worrisome nonetheless. All of this also amounts to an annoying level of e-mails and considerable amount of time spent answering support mail for stuck installations.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Some people blame piracy. I didn't use Googles new copy protection scheme on the apps. I'm not very fond of DRM and believe piracy shouldn't be as much of an issue with 99c software. I's possible I'm wrong. Maybe people will still steal to save a few pennies.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Another annoying aspect of Android Market is that it doesn't take care of levying sales taxes. I'll have to work with my accountant at the end of the year to figure out how much I owe.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;tl;dr &lt;/div&gt;&lt;div&gt;In brief, for me, the Android Market compared to Apple's App Store generates double the downloads on the free versions, less than half the downloads on pay versions, requires more support, is a little spammy with my inbox and leaves sales tax accounting to me. Plus it seems like I may still be disadvantaged being Canadian. Given the ad revenues on the free version and the fact that porting an app is less work than doing one from scratch, Android is still not a bad business for me. It provides a nice amount of extra revenues on top of my iOS sales. All sources of revenues included, it probably generates almost 50% of what I get from iOS versions. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-3087956467236666791?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/3087956467236666791/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/iphone-vs-android-app-sales-numbers.html#comment-form' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3087956467236666791'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3087956467236666791'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/iphone-vs-android-app-sales-numbers.html' title='iPhone vs Android App Sales Numbers'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZnBvGDHK1pU/TL2XQNTKpXI/AAAAAAABKLU/0tKbFqIln7I/s72-c/image+(2).png' height='72' width='72'/><thr:total>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-1446289086164307818</id><published>2010-10-13T08:01:00.000-07:00</published><updated>2010-10-14T10:54:25.487-07:00</updated><title type='text'>The New App Stores Economy. Resuscitation of the American Dream on a Global Scale.</title><content type='html'>One of the interesting aspect of being part of the new mobile apps business is that the business model is not just an evolution of standard global business practices but a whole new kind of economy. App stores and markets take creators and consumers, two parties that have traditionally been separated by layers of cubicle based work and make them closer than they have ever been. This creates an exciting new cyberland of opportunity for consumers, engineers, artists and creators in general.&lt;div&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_ZnBvGDHK1pU/TLdDTaYCMhI/AAAAAAABKLE/oqlTOBbecmE/s400/orgchart.png" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 294px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5527961068397277714" /&gt;&lt;div&gt;&lt;br /&gt;Large global media businesses are being replaced with smaller ones that rely on a thin layer of web based automated business processes. This results in smaller more efficient teams and more cozy relationships all around even to the point where consumers have access to leaders inside the businesses through online commenting, forums, blogs, twitter and e-mail. It's the friendly family outlet on a global scale.&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Just the other day, I was setting up an inDinero.com account. I was having a bit of trouble getting it to recognize Canadian banks so I clicked on the live online help button. Twenty seconds later, I was chatting away with Jessica Mah founder and CEO of the company.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;This is not the most novel part of this new economy. Web technologies have enabled incredible changes in the ways everyone communicates for the past 10 years. What mobile app stores bring in addition to that is the use of these same web technologies to streamline not just communications but the whole task of doing international business. A lot of business support personnel and middlemen are being replaced with technology.&lt;br /&gt;&lt;br /&gt;From the perspective of us creators, things are simplified a lot. The marketing and the accounting tasks of selling creations are reduced significantly such that we can manage it ourselves with very little help. This means, for example, that a 14 year old kid with a knack at coding stuff up can sell his work in the same stores as the big multinational companies and if he is good, it might have as much visibility and sell just as well. Very little capital and no investors are required to do a startup. Creators simply need to build great products. In my experience, the stores' mechanisms give a fair amount of visibility at a price much lower than anything available through traditional marketing mediums.&lt;br /&gt;&lt;br /&gt;The smallness of the teams can be extreme. As an iPhone and Android developer, I am the engineer, the designer and artist for my products. I don't need a CEO, I don't need a conventional marketing department, I don't need a finance department. Everything is automated. There is no manual work to do transactions even internationally. If I was to employ another body, it would probably be another creator, not a business support person.&lt;br /&gt;&lt;br /&gt;On top of all this, if creators need more help, they can use the same kind of low overhead online stores that they use to sell their creations for hiring employees that will gladly implement the more tedious parts of their vision. It's very easy to start relationships with artists, developers or assistants from lower cost countries such as Russia, Eastern Europe, India or the Philippines through sites such as Elance.&lt;br /&gt;&lt;br /&gt;From the perspective of the consumer, it's good too. The first obvious benefit is lower prices, e.g. $.99 apps. Since overhead is very low, pricing can be lower. This effect is multiplied by the fact that markets are international and profits come from huge volumes on small markups. They also get a more personal and personalized products because of the cozy customer-creator relationship.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;Another benefit is the reduced reliance on advertisement for visibility. Instead of learning about new apps trough ads, potential customers go to the store which will suggest the most popular and the newest apps and even make recommendations based on their own profile and past purchases. These recommendations will more likely match what they want instead of what advertisers are trying to push on them.&lt;br /&gt;&lt;br /&gt;Of course, there are downsides for those who used to profit from inefficiencies in the legacy system. It's probably not a good time to have a pure business background in the tech sector. A lot of these skills are being commoditized and replaced by technology.&lt;br /&gt;&lt;br /&gt;From the customer's perspective, the downside might be that the downward pressure on price and risk can prevent the more capital intensive projects from happening or else these projects are designed to constantly squeeze out money from them through things like in app purchases.&lt;br /&gt;&lt;br /&gt;Tens to hundreds of millions of dollars are sometimes spent on creating console games, no one in their right mind would spend that kind of money if they didn't know they had the insider knowledge and contacts to have visibility and a good spot in the distribution channels or if they couldn't get the necessary margins to pay for huge marketing campaigns.&lt;br /&gt;&lt;br /&gt;I don't think most developers want to spend millions when they have to compete for their spot in the app stores with $.99 apps that can cost less than twenty grands to make. The more grandiose projects may be at a disadvantage. If this is what you prefer as a customer, you might be disappointed in the selection in this new economy. In the new apps stores, we see that a lot of the apps that would be more costly to develop are actually remakes of old classics that are cheaper to make and likely to sell well.&lt;br /&gt;&lt;br /&gt;There is cultural aspects to all this. Humans are social animals. People want to listen to the same music, play the same games and watch the same screen shows as their friends. Things that become culture are natural monopolies. They can be tautologically popular, popular because they are popular. People often won't even admit they like something if it's not popular enough. Large media companies used to make sure that when they spent huge amounts to create something, they could fill the distribution channels enough for cultural movements to form around their products. When this status was reached, it wouldn't matter if there were more enjoyable or less costly competitors out there.  This is why control of the distribution channels by a few big players was important.  As anyone who has witnessed the effect of being featured in a store, it's not the inherent value in the good being sold that carries the highest monetary value, it's having the most visible spot. The book you see going into a book store is the one that's going to sell even if there is a better one hidden in the back.&lt;br /&gt;&lt;br /&gt;With the new app stores, creators are playing in a more democratic playground where algorithms often decide who wins. This means more control to the people. People actually chose who wins, but it also means that big original projects may never come to be.&lt;br /&gt;&lt;br /&gt;Overall I think this new economy is positive as it brings more diversity, more choices, more opportunities at lower costs. There is tremendous business efficiency in this system.  There's less waste, barrier to entry is diminished, old is replaced by new more quickly and there is less opportunity for monopolies to form. In a way, it's capitalism at its best an I'm excited to be part of it.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-1446289086164307818?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/1446289086164307818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/new-app-stores-economy-resuscitation-of.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/1446289086164307818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/1446289086164307818'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/new-app-stores-economy-resuscitation-of.html' title='The New App Stores Economy. Resuscitation of the American Dream on a Global Scale.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZnBvGDHK1pU/TLdDTaYCMhI/AAAAAAABKLE/oqlTOBbecmE/s72-c/orgchart.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-6613882680946114362</id><published>2010-10-08T11:12:00.000-07:00</published><updated>2010-10-08T11:17:51.571-07:00</updated><title type='text'>Speed Geography Lite Released!</title><content type='html'>&lt;a href="itms://itunes.apple.com/us/app/speed-geography-lite/id395953711?mt=8"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 170px; height: 170px;" src="http://3.bp.blogspot.com/_ZnBvGDHK1pU/TK9fuQKUFkI/AAAAAAABKKw/xnfYZPKkqN4/s400/logo.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5525740516023735874" /&gt;&lt;/a&gt;&lt;div&gt;The free Speed Geography Lite for iPad is now available on the &lt;a href="itms://itunes.apple.com/us/app/speed-geography-lite/id395953711?mt=8"&gt;App Store&lt;/a&gt;.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-6613882680946114362?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/6613882680946114362/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/speed-geography-lite-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6613882680946114362'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6613882680946114362'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/speed-geography-lite-released.html' title='Speed Geography Lite Released!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZnBvGDHK1pU/TK9fuQKUFkI/AAAAAAABKKw/xnfYZPKkqN4/s72-c/logo.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5196720988201594333</id><published>2010-10-06T12:20:00.001-07:00</published><updated>2010-10-06T12:30:46.329-07:00</updated><title type='text'>Speed Bones MD and Speed Muscles MD now available on Android.</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;img src="http://lh6.ggpht.com/_ZnBvGDHK1pU/S_XbV_u52wI/AAAAAAABHbI/w01Gq9BXZ-0/s144/freedom.png" height="144" width="125" /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://market.android.com/search?q=pname:com.bessiambre.speedBones"&gt;Market link Speed Bones MD&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://market.android.com/search?q=pname:com.bessiambre.speedMuscles"&gt;Market link Speed Muscles MD&lt;/a&gt;&lt;/div&gt;&lt;tr&gt;&lt;td style="font-family:arial,sans-serif; font-size:11px; text-align:right"&gt;&lt;/td&gt;&lt;/tr&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5196720988201594333?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5196720988201594333/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/speed-bones-md-and-speed-muscles-md-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5196720988201594333'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5196720988201594333'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/10/speed-bones-md-and-speed-muscles-md-now.html' title='Speed Bones MD and Speed Muscles MD now available on Android.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh6.ggpht.com/_ZnBvGDHK1pU/S_XbV_u52wI/AAAAAAABHbI/w01Gq9BXZ-0/s72-c/freedom.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-2913137538785797129</id><published>2010-09-29T19:30:00.000-07:00</published><updated>2010-09-30T12:05:54.129-07:00</updated><title type='text'>Speed Geography for iPad released!</title><content type='html'>&lt;div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; background-color: transparent; font-family: 'Times New Roman'; font-size: medium; "&gt;&lt;h1 id="internal-source-marker_0.6622158740647137" style="margin-left: 8pt; margin-right: 8pt; margin-top: 0pt; margin-bottom: 0pt; "&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;Hi,&lt;/span&gt;&lt;/h1&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;&lt;/span&gt;&lt;br /&gt;&lt;p style="margin-left: 8pt; margin-right: 8pt; margin-top: 0pt; margin-bottom: 0pt; "&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;I am excited to announce that Speed Geography was just released on the app store. It is based on the same &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;game&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt; engine as Speed Anatomy. When you play Speed Geography you will have to find countries like &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;Papua New Guinea in Ocanea&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt; &lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: transparent; font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;and capitals like&lt;/span&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt; Canberra of Australia (who knew?). Plus you get additional info from wikipedia! &lt;/span&gt;&lt;img src="https://lh5.googleusercontent.com/tbBDORrezqxV1S7h-ykxcj3RqoGbEvj4PyQViWmzffKLxkGr7ua7ZTciX8Dh9J7iS6tLIXoFFpvLtk0MpjxraBffSQxJLW3J4Kn3i00-xYznJLfhxw" width="614px;" height="395px;" /&gt;&lt;/p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;&lt;/span&gt;&lt;br /&gt;&lt;p style="margin-left: 8pt; margin-right: 8pt; margin-top: 0pt; margin-bottom: 0pt; "&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;App store link: &lt;/span&gt;&lt;a href="itms://itunes.apple.com/us/app/speed-geography/id380325974?mt=8"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 153); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap; "&gt;itms://itunes.apple.com/us/app/speed-geography/id380325974?mt=8&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;&lt;/span&gt;&lt;/p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;&lt;/span&gt;&lt;br /&gt;&lt;p style="margin-left: 8pt; margin-right: 8pt; margin-top: 0pt; margin-bottom: 0pt; "&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;site: &lt;/span&gt;&lt;a href="http://speedgeography.com/"&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 153); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap; "&gt;http://speedgeography.com/&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;&lt;/span&gt;&lt;/p&gt;&lt;span style="font-size: 11pt; font-family: Arial; color: rgb(0, 0, 0); background-color: rgb(255, 255, 255); font-weight: normal; font-style: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; "&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-2913137538785797129?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/2913137538785797129/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/09/speed-geography-for-ipad-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/2913137538785797129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/2913137538785797129'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/09/speed-geography-for-ipad-released.html' title='Speed Geography for iPad released!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-450839800635041583</id><published>2010-09-02T18:53:00.001-07:00</published><updated>2010-09-02T19:01:31.129-07:00</updated><title type='text'>Milestone Alert: 1 000 000 downloads.</title><content type='html'>The Speed Anatomy apps have generated more than 1 000 000 downloads as of today after about a year and 5 months since first launch. Of course most of these downloads are from the free version. Notably, the free ad supported Android version has been doing better than expected with more than 300 000 downloads in a little more than 4 months.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-450839800635041583?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/450839800635041583/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/09/milestone-alert-1-000-000-downloads.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/450839800635041583'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/450839800635041583'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/09/milestone-alert-1-000-000-downloads.html' title='Milestone Alert: 1 000 000 downloads.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5983844499323941227</id><published>2010-05-02T08:33:00.000-07:00</published><updated>2010-05-05T11:14:44.772-07:00</updated><title type='text'>Speed Anatomy now Available for Android FREE!</title><content type='html'>&lt;a style="font-size: 24px; line-height: 28.5px;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZnBvGDHK1pU/S9D3upflahI/AAAAAAABHRA/TQQpbIjIt5Q/s1600/anat.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 169px; height: 169px; font-size: 24px; line-height: 28.5px;" src="http://2.bp.blogspot.com/_ZnBvGDHK1pU/S9D3upflahI/AAAAAAABHRA/TQQpbIjIt5Q/s1600/anat.png" alt="" width="253" border="0" height="253" /&gt;&lt;/a&gt;&lt;br /&gt;Speed Anatomy is now available for Android 1.5 and up in a free ad supported version!&lt;br /&gt;&lt;br /&gt;As I have mentioned before, because I'm a Linux kind of guy, the Speed Anatomy engine was originally developed for Android more than a year ago. However, after development of the first prototype, I found out Google did not let Canadian paid apps on their Android Market. I ended up making and releasing an iPhone version instead. My plan was to release the Android version once Google opened the Android Market to Canadian sellers.&lt;br /&gt;&lt;br /&gt;This never happened so last month I decided to go the ad supported route and release Speed Anatomy for free. The iPhone version had evolved a lot since the Android protoype and I was not sure I could achieve the same performance including the newer features and graphics on Android especially on the older 1.5 release. However, I and am very pleased with the results. The application runs flawlessly on my Android 1.5 test device (an LG Eve).&lt;br /&gt;&lt;br /&gt;Coming soon: Practice mode and translations into other languages. Also Speed Bones MD, Speed Muscles MD and Speed Angiology MD will be made available for Android when Google allows us Canadians to sell on the Marketplace.&lt;br /&gt;&lt;br /&gt;Stay tuned!&lt;br /&gt;&lt;br /&gt;&lt;a style="font-size: 24px; line-height: 28.5px;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://market.android.com/search?q=pname:com.speedAnatomy.speedAnatomyLite"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 215px; height: 215px; font-size: 24px; line-height: 28.5px;" src="http://speedanatomy.com/qrcode.png" alt="" width="322" border="0" height="322" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5983844499323941227?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5983844499323941227/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/05/speed-anatomy-now-available-for-android.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5983844499323941227'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5983844499323941227'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/05/speed-anatomy-now-available-for-android.html' title='Speed Anatomy now Available for Android FREE!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZnBvGDHK1pU/S9D3upflahI/AAAAAAABHRA/TQQpbIjIt5Q/s72-c/anat.png' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-1380461679311353133</id><published>2010-04-22T18:19:00.000-07:00</published><updated>2010-04-22T18:36:13.036-07:00</updated><title type='text'>Speed Anatomy Free for the day!</title><content type='html'>As of this week, after a year on the app store, the Speed Anatomy apps have been downloaded more than half a million times.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZnBvGDHK1pU/S9D3upflahI/AAAAAAABHRA/TQQpbIjIt5Q/s1600/anat.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 169px; height: 169px;" src="http://2.bp.blogspot.com/_ZnBvGDHK1pU/S9D3upflahI/AAAAAAABHRA/TQQpbIjIt5Q/s400/anat.png" alt="" id="BLOGGER_PHOTO_ID_5463138728784783890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;To celebrate this achievement, I am giving away &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=342127804&amp;amp;mt=8"&gt;Speed Anatomy&lt;/a&gt; full version today. Go ahead and grab a copy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-1380461679311353133?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/1380461679311353133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/04/speed-anatomy-free-for-day.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/1380461679311353133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/1380461679311353133'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/04/speed-anatomy-free-for-day.html' title='Speed Anatomy Free for the day!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZnBvGDHK1pU/S9D3upflahI/AAAAAAABHRA/TQQpbIjIt5Q/s72-c/anat.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-218216960744987364</id><published>2010-03-17T18:47:00.000-07:00</published><updated>2010-08-05T14:55:43.157-07:00</updated><title type='text'>Why the Next Bill Gates Won't be Canadian an Open Letter to our Political Leaders</title><content type='html'>During the past two years, the technology sector has been making a big shift towards mobile computing. A tsunami is sweeping the whole field. Mobile operating systems are quickly becoming prominent and even moving towards replacing traditional Desktop OSs. At the same time, two polar opposite business models are competing. A closed proprietary system in which Apple controls every hardware, software and revenue streams and a competing system based on open source technologies mainly managed by Google along with a coalition of hardware and software companies and an open source community. This ecosystem is open to a huge population to compete and sell their creations. Canadians however, are forbidden.&lt;br /&gt;&lt;br /&gt;About a year ago, in the height of the financial crisis, I was temporarily laid off and I started developing a software product for the open source Android platform which I intended to sell in the Android Market an alternate source of revenue. After doing a first prototype, I discovered that not only were Canadian users of the Android platform shut out of the Android Market, the main store where users can download applications.  Canadians could not purchase any apps, but also Canadian developers and businesses were not allowed to sell on this store.&lt;br /&gt;&lt;br /&gt;I thought to myself that this was a temporary situation resulting from Google and the Android platform being in its infancy. In the mean time, I ported my app to Apple's iPhone/iPod touch platforms and became relatively successful selling educational software that help students learn anatomy. Even as an independent developer working alone, my apps dominated the medical section of the app store for more than 6 months. At the same time, I was waiting for Google's platform to open to my apps so that I could have a presence and compete there too.&lt;br /&gt;&lt;br /&gt;It has been more than a year and the open Android platform is quickly gaining popularity. Canadians can now buy apps in the Android marketplace but Canadian developers and businesses are still shut out of this market.&lt;br /&gt;&lt;br /&gt;A year is an eternity in the tech sector and the big players are starting to establish themselves as leading mobile software businesses before Canadians even have access to this market. We are in a situation where &lt;span style="font-style: italic;"&gt;Canadian developers are not even able to sell the fruit of their labors to their compatriots who are free to buy apps in Google's store none of which are allowed to be from Canada&lt;/span&gt;. Canadians are not able to participate in one of the more rapidly growing and most lucrative facet of this technology. We are left out.&lt;br /&gt;&lt;br /&gt;The new mobile devices allow us to communicate, email, tweet, talk and work. In the coming years, they may well become the main computing platform. Canadians are used to be pushed out of leading edge web music and video mediums which often become available years after everyone else in Canada but this time it is preventing our businesses to participate in the greatest innovation in technology since personal computers.&lt;br /&gt;&lt;br /&gt;It is very difficult to achieve success when international competitors get a two years head start. Currently countries allowed to sell on the Android store include Austria, France, Germany, Italy, Japan, Netherlands, Spain, United Kingdom and the United States.&lt;br /&gt;&lt;br /&gt;&lt;div&gt;The window of opportunity is very small for these kinds of technological revolutions and the current climate risks driving the next Canadian Bill Gates out of business.&lt;br /&gt;&lt;br /&gt;Benoit Essiambre&lt;br /&gt;http://speedanatomy.com&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-218216960744987364?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/218216960744987364/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/03/why-next-bill-gates-wont-be-canadian.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/218216960744987364'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/218216960744987364'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/03/why-next-bill-gates-wont-be-canadian.html' title='Why the Next Bill Gates Won&apos;t be Canadian an Open Letter to our Political Leaders'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-6604225857198873715</id><published>2010-02-17T17:12:00.000-08:00</published><updated>2010-02-17T17:27:08.192-08:00</updated><title type='text'>Speed Anatomy Lite released!</title><content type='html'>&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=356127528&amp;amp;mt=8"&gt;Speed Anatomy Lite&lt;/a&gt; offers the same experience as the full version in 12 great levels.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZnBvGDHK1pU/S3yWmrvcZjI/AAAAAAABG40/pGrwgVKneQ4/s1600-h/IMG_0025.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="http://1.bp.blogspot.com/_ZnBvGDHK1pU/S3yWmrvcZjI/AAAAAAABG40/pGrwgVKneQ4/s400/IMG_0025.jpg" alt="" id="BLOGGER_PHOTO_ID_5439388041277630002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;How fast can you point to your liver or gall bladder? Do you know the difference between, the sacrum and the manubrium? Speed Anatomy is an addictive game that tests your speed and challenges your knowledge of human anatomy!&lt;br /&gt;&lt;br /&gt;"This game is a blast! If you are at all fascinated with the way the human body works, Speed Anatomy is a must!" -http://iphoneapplicationlist.com&lt;br /&gt;&lt;br /&gt;Impress your doctor with your cunning intellect on your next visit after playing Speed Anatomy!&lt;br /&gt;&lt;br /&gt;-Earn points for precision and speed.&lt;br /&gt;&lt;br /&gt;-Compare high scores with your facebook friends using OpenFeint.&lt;br /&gt;&lt;br /&gt;-A magnifying glass appears when holding your finger on an image allowing you to achieve more precision and higher scores.&lt;br /&gt;&lt;br /&gt;This games is fun for everyone and it makes life easy for those tackling anatomy for high school, university or medical school. Practice mode allows you to learn specific regions without doing all the previous levels. Review mode lets you replay all the mistakes you made in the last game.&lt;br /&gt;&lt;br /&gt;*If you enjoy this game, please rate it in the app store. I greatly appreciate your support!*&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-6604225857198873715?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/6604225857198873715/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/02/speed-anatomy-lite-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6604225857198873715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6604225857198873715'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/02/speed-anatomy-lite-released.html' title='Speed Anatomy Lite released!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZnBvGDHK1pU/S3yWmrvcZjI/AAAAAAABG40/pGrwgVKneQ4/s72-c/IMG_0025.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5040305404084102065</id><published>2010-02-10T07:21:00.000-08:00</published><updated>2010-02-10T07:25:42.852-08:00</updated><title type='text'>"This game is a blast! If you are at all fascinated with the way he human body works, Speed Anatomy is a must!"</title><content type='html'>Read this &lt;a href="http://iphoneapplicationlist.com/2010/02/04/speed-anatomy/#ixzz0f97puLgF"&gt;great review&lt;/a&gt; by Jeremy of iphoneapplicationlist.com which includes additional screen shots.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5040305404084102065?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5040305404084102065/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/02/this-game-is-blast-if-you-are-at-all.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5040305404084102065'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5040305404084102065'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/02/this-game-is-blast-if-you-are-at-all.html' title='&quot;This game is a blast! If you are at all fascinated with the way he human body works, Speed Anatomy is a must!&quot;'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-3457965642718566845</id><published>2010-01-22T19:00:00.000-08:00</published><updated>2010-01-22T21:56:59.136-08:00</updated><title type='text'>iKleinBlue Rejected!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZnBvGDHK1pU/S1pyrSOXOlI/AAAAAAAA-Aw/BTdAUUfeV2w/s1600-h/ikbiconlarge.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 239px; height: 239px;" src="http://1.bp.blogspot.com/_ZnBvGDHK1pU/S1pyrSOXOlI/AAAAAAAA-Aw/BTdAUUfeV2w/s320/ikbiconlarge.png" alt="" id="BLOGGER_PHOTO_ID_5429778388700576338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;"We've reviewed your application iKB 1.0 and we have determined that this application contains minimal user functionality and will not be appropriate for the App Store."&lt;/blockquote&gt;&lt;br /&gt;I thought this might happen because of the unusual nature of iKB, an app based on &lt;a href="http://en.wikipedia.org/wiki/Yves_Klein"&gt;Yves Klein's&lt;/a&gt; art and the color he developed: &lt;a href="http://en.wikipedia.org/wiki/International_Klein_Blue"&gt;International Klein Blue&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I can see that this sort of post modern, &lt;a href="http://en.wikipedia.org/wiki/New_realism"&gt;new realism&lt;/a&gt; experiment would easily be dismissed by reviewers. The app basically consists a screen filled with blue (for a similar experience try &lt;a href="http://www.international-klein-blue.com/"&gt;this web site&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;After the rejection, I wrote to the reviewer and urged them to reconsider taking into account the historical and artistic context of the app, the numerous websites dedicated to Yves Klein's art, the philosophy of the real and the unreal, the emphasis on a raw material and a on a unique and pure color and even  the impressive market value collectors attributed to his paintings (one sold for $21,000,000 in 1962), all despite the fact that they were basically simple blue rectangles. iKB was priced at the bargain price of free! I also asked that they take into account the explanation I gave on the &lt;a href="http://ikleinblue.com/"&gt;app's web site&lt;/a&gt;, the research I did to get the closest representation possible of Klein's color on an iPhone including aquisition of real ultramarine pigment which I then used to make the artwork for the app's icon.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZnBvGDHK1pU/S1pyBztY1gI/AAAAAAAA-Ag/rAm728CiJmk/s1600-h/00022.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 198px; height: 400px;" src="http://4.bp.blogspot.com/_ZnBvGDHK1pU/S1pyBztY1gI/AAAAAAAA-Ag/rAm728CiJmk/s400/00022.png" alt="" id="BLOGGER_PHOTO_ID_5429777676134569474" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;One of the reason I did this app was that I thought Apple's platform was well suited as a medium to reintroduce Klein's work. Apple's design philosophy has many parallels with Klein's art. Listen, for example, to Jony Ive in the &lt;a href="http://www.apple.com/imac/#video"&gt;new imac promotional video&lt;/a&gt; "... just display and then no display." and then listen to Klein's &lt;a href="http://www.artep.net/kam/symphony.html"&gt;monotone symphony&lt;/a&gt;, a note and then no note.&lt;br /&gt;&lt;br /&gt;I did try to stretch the arguments and mentioned to the reviewer that if they really require more functionality they should notice the slight gradient in the blue color giving the appearance of a matt texture. It's even animated to the accelerometer using drawing functions only available in OS3 which makes the app incompatible with iPhone OS2.&lt;br /&gt;&lt;br /&gt;In a nutshell, I asked that they don't reject the app for its immediate simplicity but that they look at the greater context.&lt;br /&gt;&lt;br /&gt;I got a second e-mail saying I should add more functionality and resubmit. After a reply rejecting this idea, they called me on the phone to tell me I should do a gallery showing multiple Klein artworks and descriptions.&lt;br /&gt;&lt;br /&gt;But this all goes against Kleins philosophy. And regardless, art shouldn't be explained, it should be experienced. Plus all the information and descriptions one could want is already available on the iPhone to any one who can be bothered to type "Yves Klein" in the web browser.&lt;br /&gt;&lt;br /&gt;The point of the app was to make a direct impact and introduce Yves Klein through a transposition of his ideas to today's technology and media. Maybe you could call it a &lt;span style="font-style: italic;"&gt;new virtual realism&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;In the end it was another interesting experiment in what can get through to the app store. Maybe recognizing an art experiments is above what can be expected from a large scale review operation responsible for judging the level of parental control that should be applied to toilet humor apps and softcore pornography.&lt;br /&gt;&lt;br /&gt;I certainly don't regret the time I have spent even if it didn't result in a virtual lineup of people waiting to download my app like when Klein presented "&lt;a href="http://www.jasonbeale.com/writing/klein.html"&gt;Le Vide&lt;/a&gt;" (The Void) exhibition consisting of an empty all white gallery.&lt;br /&gt;&lt;br /&gt;Plus, I now have an artwork and an interesting conversation piece in my living room allowing me to introduce Klein and his awesome color to guests and visitors.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-3457965642718566845?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/3457965642718566845/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2010/01/ikleinblue-rejected.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3457965642718566845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3457965642718566845'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2010/01/ikleinblue-rejected.html' title='iKleinBlue Rejected!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZnBvGDHK1pU/S1pyrSOXOlI/AAAAAAAA-Aw/BTdAUUfeV2w/s72-c/ikbiconlarge.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5304793455256928216</id><published>2009-12-21T20:18:00.000-08:00</published><updated>2009-12-22T09:04:31.082-08:00</updated><title type='text'>Ad Supported iPhone Game, A Counter Example to Elf Command</title><content type='html'>The developers of the free game Elf Command have recently published blog posts (&lt;a href="http://retrodreamer.com/blog/2009/12/elf-command-results-week-1/"&gt;here&lt;/a&gt; and &lt;a href="http://retrodreamer.com/blog/2009/12/elf-command-results-week-2/"&gt;here&lt;/a&gt;) describing their experience using in app advertisement as the source of revenue for an iPhone game. Although their game was well received and even featured in iTunes as part of the App Store’s Holiday section, the ad revenues generated were disappointing. Their app made less than $16 in the first two weeks. If you are a developer and these results made you lose any hope in monetizing your free app, read on. This story might change your perspective.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://speedanatomy.com/"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 169px; height: 170px;" src="http://1.bp.blogspot.com/_ZnBvGDHK1pU/SzDixwhLXzI/AAAAAAAA9qA/cDXJop-CjAs/s400/bones.png" alt="" id="BLOGGER_PHOTO_ID_5418079696192233266" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311355591&amp;amp;mt=8"&gt;Speed Bones Lite[iTunes]&lt;/a&gt; is a game that helps students learn human anatomy. It has been relatively popular in the medical section of the App Store. It was made to promote the paid version &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=310943985&amp;amp;mt=8"&gt;Speed Bones MD[iTunes]&lt;/a&gt; and has been available in the app store since May 2009.&lt;br /&gt;&lt;br /&gt;Google contacted me less than three months ago and suggested I put one of their banners in Speed Bones Lite as part of their Adsense for Mobile Applications beta program (This was before Google aquired AdMob). Normally I would not have had the necessary volume of downloads to meet the criteria for the beta program but they were specifically looking to put advertisements in medical applications and very few medical apps have high volume, the medical section being the least popular section of the App Store. The paid version of my app had a good run but because of new competition, it was starting to fall off the charts. I had nothing to lose by trying to get a little bit more revenues with Google ads.&lt;br /&gt;&lt;br /&gt;At the time, I was getting about 600 to 700 downloads of Speed Bones Lite per day. I thought to myself that if I managed to make $5 a day on the ads, that's $150 per month, it would be worth my efforts. I submitted an update to the app store with the Google ads and since my expectations were low, I forgot about the whole thing.&lt;br /&gt;&lt;br /&gt;A month later, after the ads had been running for almost two weeks, I decided to take a peak in my Adsense account.&lt;br /&gt;&lt;br /&gt;I jumped a little when the overview page presented me with the following line:&lt;br /&gt;&lt;br /&gt;Today's estimated earnings: $118.17&lt;br /&gt;&lt;br /&gt;Now, I happened to log in on a day with above average earnings but since then the numbers have been consistently good. My free game is now making more than all of the pay versions (&lt;a href="http://speedanatomy.com/"&gt;Bones, Muscles, Angiology, Anatomy&lt;/a&gt;) and on some days, more than all of these versions combined.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZnBvGDHK1pU/SzDsXBFyHiI/AAAAAAAA9qI/V6nOXnew_m4/s1600-h/earnings%284%29.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 256px;" src="http://1.bp.blogspot.com/_ZnBvGDHK1pU/SzDsXBFyHiI/AAAAAAAA9qI/V6nOXnew_m4/s400/earnings%284%29.png" alt="" id="BLOGGER_PHOTO_ID_5418090231900544546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZnBvGDHK1pU/SzDdhPnU5oI/AAAAAAAA9p4/VkVgS3n2nTE/s1600-h/impressions%282%29.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 254px;" src="http://3.bp.blogspot.com/_ZnBvGDHK1pU/SzDdhPnU5oI/AAAAAAAA9p4/VkVgS3n2nTE/s400/impressions%282%29.png" alt="" id="BLOGGER_PHOTO_ID_5418073914923607682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;insert graph=""&gt;For an app with little visibility and relatively small download numbers (now about 400/day), it is doing suprisingly well with advertisement.&lt;br /&gt;&lt;br /&gt;The number of page impressions is much higher than the number of downloads. This has been encouraging for me as it means people are not downloading and playing only once or twice. They are returning to it many times.&lt;br /&gt;&lt;br /&gt;Clickthrough rate has averaged 2.6% since the beginning and the eCPM has been excellent, averaging 14$ during the period and surpassing $35 on one day.&lt;br /&gt;&lt;br /&gt;I don't know if my success is atributable to Google's excellent targeting algorithm or maybe to the fact that players from the medical field are worth more per ad clicks than other gamers. All I can say is that, in certain conditions with certain populations, it is possible to make money with ads even for relatively low volume applications. Given the amount of money Google dished out for AdMob, I would bet that I am not the only developper profiting from ads.&lt;br /&gt;&lt;br /&gt;If you like the Speed Anatomy series of apps please nominate Speed Bones MD &lt;/insert&gt;for the &lt;a href="http://bestappever.com/"&gt;Best App Ever&lt;/a&gt; Awards&lt;insert graph=""&gt; in the Best Educational App category (since there is no Best Medical App category).&lt;br /&gt;&lt;br /&gt;Also let &lt;a href="http://www.mobileorchard.com/best-app-ever-awards-better-odds/"&gt;Dan Grigsby&lt;/a&gt; know you like my app as he will help chose the official nominations.&lt;br /&gt;&lt;br /&gt;Happy Holidays!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://twitter.com/bessiambre"&gt;twitter&lt;/a&gt;&lt;br /&gt;&lt;/insert&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5304793455256928216?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5304793455256928216/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/12/ad-supported-iphone-game-counter.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5304793455256928216'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5304793455256928216'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/12/ad-supported-iphone-game-counter.html' title='Ad Supported iPhone Game, A Counter Example to Elf Command'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZnBvGDHK1pU/SzDixwhLXzI/AAAAAAAA9qA/cDXJop-CjAs/s72-c/bones.png' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-3896885193402489065</id><published>2009-12-04T19:26:00.000-08:00</published><updated>2009-12-04T19:33:41.380-08:00</updated><title type='text'>Speed Anatomy Released!</title><content type='html'>I am pround to annouce that Speed Anatomy was just released on the app store (&lt;a href="itms://itunes.apple.com/us/app/speed-anatomy/id342127804?mt=8"&gt;app store link&lt;/a&gt;). It is based on the same engine as Speed Bones MD and Speed Muscles MD but it is targeted at a more general audience. The levels in Speed Anatomy cover more common body parts and don't require players to recall detailed medical anatomical terms. However, because it covers much more body parts than the other games, it still ends up being the longest game in the series.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZnBvGDHK1pU/SxnUJ0mPbtI/AAAAAAAAAnU/0BjR8l7oh18/s1600-h/IMG_0025.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 320px;" src="http://2.bp.blogspot.com/_ZnBvGDHK1pU/SxnUJ0mPbtI/AAAAAAAAAnU/0BjR8l7oh18/s320/IMG_0025.jpg" alt="" id="BLOGGER_PHOTO_ID_5411589692465311442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The new game contains 28 levels, including an overview of bones, muscles, arteries, veins, respiratory system and digestive system. You also get levels covering lungs, pharynx, larynx, nasal cavity,oral cavity, dentition, liver, pancreas, brain, auditory system and visual system.  only $.99&lt;br /&gt;&lt;br /&gt;This games is fun for everyone and it makes your life easy if you are tackling anatomy for high school, university or medical school. Practice mode allows you to learn specific regions without doing all the previous levels. Review mode lets you replay all the mistakes you made in the last game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-3896885193402489065?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/3896885193402489065/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/12/i-am-pround-to-annouce-that-speed.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3896885193402489065'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3896885193402489065'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/12/i-am-pround-to-annouce-that-speed.html' title='Speed Anatomy Released!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZnBvGDHK1pU/SxnUJ0mPbtI/AAAAAAAAAnU/0BjR8l7oh18/s72-c/IMG_0025.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5352815671530982660</id><published>2009-12-04T08:26:00.000-08:00</published><updated>2009-12-04T14:47:13.624-08:00</updated><title type='text'>Speed Anatomy Promotional Website Launch</title><content type='html'>Just to let everyone know, I put online a promotional website for the game series. If you were not able to decide whether to buy my games or not and you felt professional looking marketing material would help sway you, there it is. Click on the link and you will also discover that the newest game in the series with the plain title "Speed Anatomy" is comming soon. I would even say that it is imminent (assuming it gets pass the gatekeepers of the app store).&lt;br /&gt;&lt;br /&gt;&lt;a href="http://speedanatomy.com/"&gt;http://speedanatomy.com/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5352815671530982660?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5352815671530982660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/12/speed-anatomy-promotial-website-launch.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5352815671530982660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5352815671530982660'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/12/speed-anatomy-promotial-website-launch.html' title='Speed Anatomy Promotional Website Launch'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-4346700802940119886</id><published>2009-08-19T11:34:00.000-07:00</published><updated>2009-08-19T11:45:35.058-07:00</updated><title type='text'>Appstruck Review</title><content type='html'>I stumbled upon another good &lt;a href="http://appstruck.com/2009/07/iPhone-App-Review-speed-bones-md/"&gt;review&lt;/a&gt; of Speed Bones MD today, this time from Appstruck.com's Jackie Judge. The author is an anatomy enthusiast and he wrote a thorough review that goes into quite a lot of details.&lt;br /&gt;&lt;br /&gt;Excerpt: "For only $0.99, Speed Bones MD offers a course in skeletal anatomy for a much better price than those overpriced, high gloss, and colorfully laminated flashcards you find in college bookstores and Barnes &amp;amp; Nobles."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-4346700802940119886?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/4346700802940119886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/08/appstruck-review.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/4346700802940119886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/4346700802940119886'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/08/appstruck-review.html' title='Appstruck Review'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-6324362529645380423</id><published>2009-07-25T12:17:00.000-07:00</published><updated>2009-07-25T12:36:59.915-07:00</updated><title type='text'>New Review from Examiner.com</title><content type='html'>Sara Haley from Examiner.com has just given me a 5/5 review for Speed Bones Lite. View it &lt;a href="http://www.examiner.com/examiner/x-14813-iPhone-Apps-Examiner%7Ey2009m7d25-Speed-Bones-Lite-Learn-the-bones-in-your-body-with-this-iPhone-app-and-practice-anatomy-on-the-go"&gt;here&lt;/a&gt;!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-6324362529645380423?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/6324362529645380423/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/07/new-review-from-examinercom.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6324362529645380423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/6324362529645380423'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/07/new-review-from-examinercom.html' title='New Review from Examiner.com'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-4624367362426643979</id><published>2009-07-24T08:12:00.000-07:00</published><updated>2009-07-24T08:17:15.035-07:00</updated><title type='text'>Kick Butt Applications Reviews Speed Anatomy MD.</title><content type='html'>Buzz alert: Another iPhone app review blog has posted &lt;a href="http://kickbuttapplications.blogspot.com/2009/07/dr-iphone.html"&gt;an article&lt;/a&gt; about my apps. Have a look!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-4624367362426643979?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/4624367362426643979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/07/kick-butt-applications-reviews-speed.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/4624367362426643979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/4624367362426643979'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/07/kick-butt-applications-reviews-speed.html' title='Kick Butt Applications Reviews Speed Anatomy MD.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5142849875738257574</id><published>2009-07-19T06:33:00.000-07:00</published><updated>2009-07-20T11:26:31.234-07:00</updated><title type='text'>Speed Angiology MD released!</title><content type='html'>You're a fan of Speed Bones MD and Speed Muscles MD but you know all the bones and muscles of your body? Rejoice because &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=323130840&amp;amp;mt=8"&gt;Speed Angiology MD&lt;/a&gt; will bring excitement and meaning to your life again!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZnBvGDHK1pU/SmMil-oorlI/AAAAAAAAAjE/rt-Kj3b26mM/s1600-h/130840.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 320px;" src="http://1.bp.blogspot.com/_ZnBvGDHK1pU/SmMil-oorlI/AAAAAAAAAjE/rt-Kj3b26mM/s320/130840.jpg" alt="" id="BLOGGER_PHOTO_ID_5360166017364962898" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This time you will by quizzed about arteries and veins and, as a bonus, the anatomy of the heart, pharynx, larynx, lungs and digestive system.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5142849875738257574?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5142849875738257574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/07/youre-fan-of-speed-bones-md-and-speed.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5142849875738257574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5142849875738257574'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/07/youre-fan-of-speed-bones-md-and-speed.html' title='Speed Angiology MD released!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZnBvGDHK1pU/SmMil-oorlI/AAAAAAAAAjE/rt-Kj3b26mM/s72-c/130840.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-5196395470498385472</id><published>2009-06-19T08:23:00.000-07:00</published><updated>2009-06-19T08:30:11.928-07:00</updated><title type='text'>Speed Muscles MD featured on iPhone Medical App Review</title><content type='html'>The &lt;a href="http://www.iphonemedicalappreview.com/2009/06/speed-muscles-md-v11.html"&gt;iPhone Medical App Review&lt;/a&gt; blog has written a detailed review of Speed Muscles MD, demonstrating the zoom feature as well as making some suggestions like giving titles to levels for easier navigation in practive mode, a feature I am planning to add in the next update.&lt;br /&gt;&lt;br /&gt;Check it out!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-5196395470498385472?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/5196395470498385472/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/06/speed-muscles-md-featured-on-iphone.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5196395470498385472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/5196395470498385472'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/06/speed-muscles-md-featured-on-iphone.html' title='Speed Muscles MD featured on iPhone Medical App Review'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-966577115063452650</id><published>2009-05-19T19:46:00.000-07:00</published><updated>2009-05-19T20:05:51.991-07:00</updated><title type='text'>Speed Muscles MD Released!</title><content type='html'>I am proud to announce that Speed Muscles MD has finally been released and is &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=315978709&amp;amp;mt=8"&gt;available on the app store&lt;/a&gt;. New in this game is the review mode (coming soon in Speed Bones MD and Speed Bones Lite) which allows you to review the parts you've missed after a game. It's fun, it's addictive and you're learning your muscles!&lt;div&gt;&lt;div&gt; &lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZnBvGDHK1pU/ShNxFJD9gGI/AAAAAAAAAiM/2CdJQHXf1RA/s1600-h/IMG_0003.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 214px; height: 320px;" src="http://3.bp.blogspot.com/_ZnBvGDHK1pU/ShNxFJD9gGI/AAAAAAAAAiM/2CdJQHXf1RA/s320/IMG_0003.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5337734316509986914" /&gt;&lt;/a&gt;&lt;br /&gt;This is a must have game if you are tackling anatomy for high school, university or medical school. Practice mode allows you to learn specific regions without doing all the previous levels. Review mode lets you replay all the mistake you made in the last game to increase learning speed. &lt;br /&gt;&lt;br /&gt;I'm open to suggestions so don't hesitate to send me an e-mail if something is missing or not quite right.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-966577115063452650?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/966577115063452650/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/05/speed-muscles-md-released.html#comment-form' title='18 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/966577115063452650'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/966577115063452650'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/05/speed-muscles-md-released.html' title='Speed Muscles MD Released!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZnBvGDHK1pU/ShNxFJD9gGI/AAAAAAAAAiM/2CdJQHXf1RA/s72-c/IMG_0003.jpg' height='72' width='72'/><thr:total>18</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-8296678917216332526</id><published>2009-05-06T15:48:00.000-07:00</published><updated>2009-05-06T18:48:55.763-07:00</updated><title type='text'>Speed Bones MD contient maintenant les os en français.</title><content type='html'>Connaissez-vous votre anatomie? Est-ce que vous comprendriez si on vous aprennait que vous vous êtes cassé le trapèze, trapézoïde ou triquétrum? À quel vitesse pouvez vous identfier les os du corp humain? &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=310943985&amp;amp;mt=8"&gt;Speed Bones MD&lt;/a&gt; est un jeux captivant qui met à l'épreuve votre mémoire et vos réflexes.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZnBvGDHK1pU/SgIULyur1gI/AAAAAAAAAiE/x-CwT7urABI/s1600-h/IMG_0002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 214px; height: 320px;" src="http://3.bp.blogspot.com/_ZnBvGDHK1pU/SgIULyur1gI/AAAAAAAAAiE/x-CwT7urABI/s320/IMG_0002.jpg" alt="" id="BLOGGER_PHOTO_ID_5332847101588788738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;-Contient des dizaines d'images.&lt;br /&gt;-Contient des centaines d'os identifiés provenant de toutes les régions principales du corps humain.&lt;br /&gt;-Gagnez des points pour une bonne précision.&lt;br /&gt;-Bonus pour la vitesse et pour plus de 5 bonnes réponses consécutives. -Comparez vos pointages avec vos amis.&lt;br /&gt;-Lorsque vous tenez votre doigt sur l'image, une loupe apparait vous permettant d'atteindre une meilleur précision.&lt;br /&gt;-Changez la langue dans le menu principal.&lt;br /&gt;&lt;br /&gt;Speed bones est un jeux essensiel si vous faites des études où vous devez apprendre les os du corp humain. C'est plus amusant que des cartes mémoires et le mode pratique vous permet de commencer à n'importe quel niveaux pour ne pas avoir à refaire les niveaux précédents.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-8296678917216332526?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/8296678917216332526/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/05/speed-bones-md-contient-maintenant-les.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/8296678917216332526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/8296678917216332526'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/05/speed-bones-md-contient-maintenant-les.html' title='Speed Bones MD contient maintenant les os en français.'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZnBvGDHK1pU/SgIULyur1gI/AAAAAAAAAiE/x-CwT7urABI/s72-c/IMG_0002.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-3740726311376801993</id><published>2009-04-22T22:20:00.000-07:00</published><updated>2009-04-22T20:32:11.010-07:00</updated><title type='text'>Speed Bones MD released!</title><content type='html'>iPhone gamers and anatomy enthusiasts rejoice!  I am excited to announce that Speed Bones MD was released today and is now available worldwide &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=310943985&amp;amp;mt=8"&gt;on the app store&lt;/a&gt;. Speed Bones MD is a fun an addictive game that tests your speed and challenges your memory.&lt;br /&gt;&lt;br /&gt;&lt;img style="margin: 0px auto 10px; text-decoration: underline; display: block; text-align: center; cursor: pointer; width: 214px; height: 320px;" src="http://4.bp.blogspot.com/_ZnBvGDHK1pU/Se_aXDKq5_I/AAAAAAAAAh0/wkTAHiXiTrk/s320/IMG_0006.PNG" alt="" id="BLOGGER_PHOTO_ID_5327716973724493810" border="0" /&gt;&lt;br /&gt;Speed Bones MD is a useful game if you are tackling anatomy for high school, university or medical school. It is more captivating than flashcards and practice mode allows you to learn specific regions without doing all the previous levels.&lt;br /&gt;&lt;br /&gt;The free version Speed Bones Lite is also &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311355591&amp;amp;mt=8"&gt;available&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This is my attempt at diversifying my career since the economy has left me with a little less to do than usual. It is a culmination of weeks of work and research about anatomy.&lt;br /&gt;&lt;br /&gt;I hope you like it!&lt;br /&gt;&lt;br /&gt;Also coming soon: Speed Muscles MD and French translations.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-3740726311376801993?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/3740726311376801993/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/04/speed-bones-md-released.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3740726311376801993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/3740726311376801993'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/04/speed-bones-md-released.html' title='Speed Bones MD released!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZnBvGDHK1pU/Se_aXDKq5_I/AAAAAAAAAh0/wkTAHiXiTrk/s72-c/IMG_0006.PNG' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6115226315141543196.post-8411596213289995987</id><published>2009-04-02T08:07:00.000-07:00</published><updated>2009-04-06T12:32:15.074-07:00</updated><title type='text'>Speed Bones MD and Speed Bones Lite (Free) Comming Soon!</title><content type='html'>Do you think you know the parts of your body? Would you understand what is happening to you if you were told you broke your trapezium, trapezoid or triquetium? How fast can you point to specific bones? Speed Bones is the most exciting way to learn and test your knowledge of bones.&lt;br /&gt;&lt;br /&gt;Speed Bones is the first game in the Speed Anatomy games series.&lt;br /&gt;&lt;br /&gt;-Must have game if you tackling anatomy for a high school or university class.&lt;br /&gt;-More captivating than flashcards.&lt;br /&gt;-Contains dozens of images.&lt;br /&gt;-Hundreds of labeled bones from all the main regions of the body.&lt;br /&gt;-Earn points for precision.&lt;br /&gt;-Bonus points for time.&lt;br /&gt;-Bonus points for more than 5 right answers in a row.&lt;br /&gt;-Compare high scores with your friends.&lt;br /&gt;-Practice mode allows you to try specific regions without doing all the previous levels.&lt;br /&gt;-Holding your finger on an image brings up a magnifying glass for better touch precision.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6115226315141543196-8411596213289995987?l=speedanatomy.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://speedanatomy.blogspot.com/feeds/8411596213289995987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://speedanatomy.blogspot.com/2009/04/speed-anatomy-md-bones-comming-soon.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/8411596213289995987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6115226315141543196/posts/default/8411596213289995987'/><link rel='alternate' type='text/html' href='http://speedanatomy.blogspot.com/2009/04/speed-anatomy-md-bones-comming-soon.html' title='Speed Bones MD and Speed Bones Lite (Free) Comming Soon!'/><author><name>Benoit Essiambre</name><uri>http://www.blogger.com/profile/09777196965771952105</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_ZnBvGDHK1pU/TOsNkWuZB-I/AAAAAAABKqU/6wgCfyggtNw/S220/DSCN3725.JPG'/></author><thr:total>6</thr:total></entry></feed>
